Challenges

Prologue Challenges

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For the Prologue, plan separate stealth and kill-or-flee attempts. Sweeping the courtyard for orderlies is a different task from leaving without being noticed; mixing the two makes a failed run harder to diagnose.

Objectives With Current Evidence

ObjectivePractical approachEvidence
Challenge 6: kill or make the orderlies fleeSweep beyond the first courtyard encounter before escapingPlayer descriptions; tracking fix named in 1.0.2
Undetected routeWatch the opening orderly's turn, then move behind him without crossing into other patrols' sightlinesCommunity route
Telephone-pole executionUse the environmental execution at the intended pole, not an ordinary kill beside itCommunity reports

These are the documented problem objectives, not a complete transcription of the chapter menu.

Getting Past the First Orderly

A September 5 player route recommends waiting through the first orderly's left/right look before passing, and warns that going beyond the stone wall exposes Michael to other orderlies. The post's title says Chapter 1, but its author corrects that to Prologue.

Use the patrol movement as a timing cue, not a promise that a specific number of seconds is safe. Keep the camera on the next patrol as well as the guard immediately in front of you. If spotted, a dedicated retry is easier to evaluate than continuing while trying to infer whether the alert counted.

Finding Remaining Orderlies

Players comparing Challenge 6 attempts report missing orderlies outside the obvious courtyard path. One successful player counted twelve; that is a community count, not an independently verified spawn map.

A useful search method is to revisit the entrance, driveway, and courtyard in a consistent loop. Keep track of victims who fled separately from those killed. Do not assume that seeing no one in the first area means the entire objective is finished.

Telephone-Pole Attempts

Post-patch players still describe confusion around the pole objective. Before retrying, check whether you used the actual execution interaction and the intended object. A grab, melee kill, and environmental execution are different events.

The linked player advice describes tier-one Stalk in this section; do not import Chapter 4's tier-three setup into this encounter. If your current objective text differs, preserve a screenshot rather than following a conflicting checklist.

Patch and Save Checks

The official 1.0.2 notes name a Prologue Challenge 6 tracking fix. Update before testing old alarm/checkpoint workarounds. The fix does not explicitly cover every stealth or telephone-pole complaint.

Finish the chapter, return to its menu, and confirm the stored result. If the chapter restarts with nothing saved, capture that separately from a challenge that simply never triggers.

Sources checked

Linked official patch and first-hand player discussions, checked September 13, 2026. Route suggestions are community evidence, not an in-game verification by this wiki.