Guide
How to Get XP and Progress

Quick Answer
Complete multiplayer matches or play singleplayer story mode to earn XP. IllFonic also describes Passive, Progressive and Singleplayer Challenges, while Profile, Killer, Civilian and Weapon levels unlock different rewards.
XP feeds four different tracks: Profile, Killer, a per-character Civilian level, and a per-weapon level. Exact XP values and a fastest repeatable farm are not officially published, so finish activities and choose the role or equipment tied to the track you want to raise.
Complete Matches and Story Chapters
The official Progression & Customization Overview says players earn XP by completing matches and playing singleplayer story mode. That wording supports both multiplayer and solo progression, but it does not publish an XP-per-minute comparison between them.
Avoid leaving a match early solely because your Civilian died. The multiplayer overview says defeated players can continue supporting the team and may return as a Sheriff's Deputy or Dr. Loomis.
Complete Passive, Progressive and Singleplayer Challenges
The progression overview says Passive Challenges are tracked automatically across Killer and Civilian categories. Progressive Challenges are tied to specific Civilians, Michael skins and weapon types, with objectives completed in succession. Singleplayer chapters also include optional challenges with their own unlocks.
Read each current objective before choosing a mode or character. The official article describes these challenge categories but is not a live list of every requirement or reward.
IllFonic's September 5 Early Access Hotfix 1 also fixed several challenge-tracking problems. Install available updates before assuming a completed objective has failed permanently.
Understand the Four Progression Levels

| Level | Officially described unlocks |
|---|---|
| Profile | Account-wide XP and rewards across roles |
| Killer | Michael-specific progression, abilities and customization |
| Civilian | Separate progress for each Civilian, including starting-item unlocks |
| Weapon | Michael's equipped-weapon progression, including executions and cosmetics |
The overview confirms all four level categories. It does not provide a complete level-by-level reward table, so this page does not invent unlock requirements.
Prestige and Current Challenge Tracking
Prestige is available at the maximum of each progression category. The official overview does not provide a complete cap, cost, or reset/retention table. Read the current confirmation before proceeding rather than assuming every category resets identically.
Patch 1.0.3 keeps Passive Challenges progressing after Prestige despite a temporarily locked appearance. It also revises Progressive targets: if you already exceed the new requirement, one additional qualifying contribution triggers completion. The Challenges hub separates those tracks from Story chapter objectives.
The same patch reduced score for Special Target kills and increased score for killing or saving Residents. Do not turn those score changes into invented XP multipliers: the notes do not publish a complete score-to-XP formula or a guaranteed fastest farm.
Spend Perk Points Deliberately
The Perks hub covers rolls, rarity, temporary upgrades, and deck choices. See how to unlock characters for roster and starting-item progression.
Completing matches supplies Perk Points used with the Perk Card system. The official article describes cards and progression, but not a permanent best build for every role or patch.
Check the card text in your current version and choose effects that match the role you are learning. Save comparisons between individual cards for evidence-backed build guides rather than treating every unlock as equally valuable.
XP After a Civilian Dies
Patch 1.0.2 fixes a problem where leaving as a Spectator awarded no XP. It does not publish a fixed spectator reward amount.
Steam players report that spectator minigames or timed prompts can award XP after death. The official sources confirm continued participation and match-completion XP, but do not document the spectator reward amount or a fixed list of minigames.
See how skill checks work for the community evidence and its limitations. Staying in the match preserves opportunities; it does not guarantee a specific reward or police card.
Common Questions
Does story mode give XP?
Yes. IllFonic explicitly says playing singleplayer story mode earns XP.
What is the fastest XP farm?
No reliable official fastest method is published. Complete matches, story content and the challenges currently available rather than relying on unverified reward numbers.
Why did my challenge not update?
Install the latest update, currently 1.0.4 as checked September 27. Check changed 1.0.3 requirements and the Passive-after-Prestige display issue before treating the result as lost progress. See challenge troubleshooting for the separate failure cases.
Sources checked
Official progression and multiplayer overviews and Patches 1.0.2–1.0.4, checked September 27, 2026. Earlier Steam observations are labeled separately; no current-build XP-rate benchmark is claimed.