Update

Halloween: The Game Patch 1.1.0: Changes & Fixes

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Quick Answer

Patch 1.1.0 is the official Halloween: The Game update dated October 6, 2026. It focuses on PC performance, Xbox Series S stability, escape-item and match-pacing changes, Bloodthirst and Shape Jump tuning, Civilian stamina, and police behavior. This is a concise player summary, not a reproduction of the full official notes. See Michael Myers, police respawn, and how to play for the mechanics it changes.

Performance and crashes

  • PC gains DLSS-G, startup shader precompilation to reduce in-match stutter, improvements to DLSS, FSR, and XeSS, and CPU/GPU performance work.
  • Xbox Series S receives stability fixes, while the map performance work also benefits consoles.
  • The update also includes crash and user-interface fixes.

Escape and pacing

Bolt Cutters, Gas Cans, and Escape Keys spawn less often; Fuses spawn more often. Storm Cellar and Gate capacity are lower. Together, these changes tighten the number of escape attempts a match can support. See how to escape for the core escape flow.

Bloodthirst and Shape Jump

The patch tunes Bloodthirst and Shape Jump, including Shape Jump visibility and speed. It does not publish the numeric values summarized here, so use the current in-game descriptions rather than launch-era estimates.

Civilian and Police

  • Civilians use more sprint stamina.
  • Respawned Cops can interact with Residents. The police respawn guide keeps that confirmed interaction separate from the still-conditional return process.
  • Police vehicle behavior also received fixes.

Maps and UI

In addition to the CPU/GPU map work, Patch 1.1.0 includes crash and UI fixes. The notes do not establish new map routes, spawn tables, or balance measurements.

Affected guides

Official source

Read the complete official Patch 1.1.0 notes, dated October 6, 2026. Free and paid content scheduled later in October is covered in the October 27 update.